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AI Insights · Timothy · April 2022

Top 5 Casual Games on Android in Latin America: Q1 2022 Performance

Explore the performance metrics of the top 5 casual games on the Android platform in Latin America for Q1 2022, including download trends, revenue, and active users.

Top 5 Casual Games on Android in Latin America: Q1 2022 Performance

In Q1 2022, the top 5 casual games on the Android platform in Latin America showcased notable performance metrics. Here's a detailed look at the trends for Coin Master, Candy Crush Saga, Gardenscapes, Fishdom, and Pokémon GO.

Coin Master from Moon Active saw its weekly revenue peak at approximately $514K in mid-January, before gradually declining to around $334K by early March. Weekly downloads fluctuated, reaching a high of about 232K in the first week of January and ending the quarter at around 216K. Weekly active users showed a slight decrease from 1.86M at the start of the quarter to 1.76M by the end of March.

Candy Crush Saga by King experienced a relatively stable revenue stream, peaking at around $222K in early January and maintaining close to $193K by the end of March. The game saw a high of approximately 667K downloads in the second week of January, with numbers falling to around 527K by the end of the quarter. Active users remained strong, with figures fluctuating between 5.8M and 6.4M throughout the quarter.

Gardenscapes from Playrix observed a peak in weekly revenue at about $179K in mid-January, which then gradually decreased to around $138K by the end of March. Downloads peaked at approximately 129K in mid-March, after an initial low of 49K at the start of the quarter. Active users showed a trend of decline from around 2.04M to 1.83M by the end of March.

Fishdom, also by Playrix, saw its highest weekly revenue at about $111K in early February, ending the quarter at around $110K. Downloads spiked at approximately 562K in mid-March, following a steady increase from 184K at the beginning of the quarter. Active users grew significantly, starting at around 873K and peaking at approximately 1.47M by the end of March.

Pokémon GO by Niantic, Inc. displayed a varied revenue pattern, peaking at about $159K in late February before dropping to around $61K by the end of March. Downloads reached a high of approximately 214K in early January and then declined to around 111K by the end of March. Active users showed some fluctuation, starting at around 10.7M and ending the quarter at about 9.5M.

These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022